Review: Guntech 2

Welcome to our review of Guntech 2, a game that can be frustrating and very rewarding at the same time.

Guntech 2 is a return of the good old “cave flyer” shoot ’em ups genre. It’s a twin-stick shooter influenced by such classics as Thrust, Oids, Geometry Wars, and Asteroids. You can play in single-player, or couch co-op with up to 4 players! Utopos Space Station was the new hope for humans. It failed. Never underestimate human greed. Your job is to clean up the mess. Fight alien life forms, rescue scientists, deliver vaccines to combat a deadly pandemic. The asteroid belt is filled with wild space aliens, many of them results of failed human experiments to create life that survives in space. You will even find a dragon in space!

 

 

Guntech 2 has 5 distinct worlds: Tutorial, Virus, The Dark Worlds, Space Jungle, and Cargo Hauler. Each world has 8 levels plus a boss level at the end. Additionally, there are seasonal levels that are funny and silly little missions themed for seasons like Christmas and Halloween.

You can play either in ARCADE or ADVENTURE mode. The adventure mode lets you play any unlocked level, so you can continue conquering the world from where you left off. You have a fresh set of lives for each level. Each level has three different goals. The first is mandatory for passing the levels and will earn you one star. The other level goals will earn you additional stars, and you can try to clear all levels to 3-star results.

The arcade mode allows you to choose any world that has been unlocked, but you always start from the first level, trying to make it to the end. You have a set of lives that doesn’t reset for each level, and the game is over when you run out of lives. In the arcade mode, you play for score and a leaderboard position.

There are 20 different weapons. You get the initial weapons when the game starts, and you can earn more by playing. The weapons have different characteristics and it’s up to you to figure out which works best for your playing style, and for any particular level. You can acquire new weapons between levels, but you can switch freely between the owned weapons during the gameplay.

 

 

It takes about 30 minutes to play through the tutorial, and each world gets gradually more difficult from then on. An experienced player could probably finish all levels in 6-7 hours if they were really good, but it will likely take quite a bit longer if you take your time to explore the levels and find all the hidden treasures. There’s a lot of replayability since you can replay the early levels using the new ships and weapons you have acquired in the later levels, and you can try your luck in the arcade mode and beat your friends’ high scores.

Guntech 2 has dozens of achievements and earning all of them requires you to complete all levels and discover (and destroy) every enemy type the game has to offer. Some of the fun achievements call for finishing a level with less than 5% of shield left or maxing out a one of the weapons.

Guntech 2 is somewhat of a hard game at times because of the mechanics of outer space that not always cooperate with you. On top of the enemies, it took me quite some skills at times to just avoid certain demise by flying into objects or walls. Sometimes I even wished for more precise flying, but in all honesty, this is what makes the game the game. The unpredictable nature of everything happening on screen.

Sure, I would love less damage done at certain points of the game or even more potent weapons at first. Those initial asteroid rains sure take a beating before they are fully destroyed and while it sure is fun to play, I just wonder if the destructive nature of this game is enough to keep you going for the long run. I doubt I will return to it after some years out of anything but sheer curiosity of what this game was again. I doubt it will be remembered that long. At least this time around I am enjoying it?

 

 

In conclusion, Guntech 2 might not have longevity but it sure gives some temporary fun.

7/10

Tested on Xbox Series X