Review: South Park: Snow Day!

Welcome to our review of South Park: Snow Day!  The newest awkwardly cool game from the South Park franchise and well, it is a special one.

From South Park Digital Studios, the studio that brought you South Park: The Stick of Truth, South Park: The Fractured but Whole, and South Park: Phone Destroyer comes the next chapter in the journey of the New Kid.

Join Cartman, Stan, Kyle, and Kenny, in three-dimensional glory, to celebrate the most magical day in any young child’s life – a snow day! A massive blizzard has thrown the town into chaos and, more importantly, canceled school.

Play with up to three friends, use matchmaking, or solo the game with ally bots and battle through the snow-piled town of South Park. Engage in frenetic, action-packed combat against warring factions in an all-new story where you make the rules. Equip unique weapons and deploy devastating, upgradable special abilities on a new adventure to save the world and enjoy a day without school.

 

 

South Park: Snow Day has been described in many reviews as a tougher and repetitive game. I just say it is not as tough as described and I actually finished the game on my first try. Mind you I am used to playing games similar to this one, not to say it is a Musou game, but in a way, parts are all about making sure you stay alive and revive team members when they need to be revived.

It is a rather fun game really. In the grand gist of things, you are just being the South Park kids on a snow day, basically doing a brand new fight because “previous games always had 1 guy become OP”. So we moved the game from the RPG genre to action/adventure. Basically having weapons for nearby and distant attacks. Each time having additional cards to augment your powers, from additional fireballs on your wizards cane to additional bleeding damage.

It is the usual South Park banter, using feces, and cat pee, … It is all fair game in Snow Day and well, it is all pretty funny. I loved how they were shitting on NFTs being about as useless as anything else, but hey, not the first time they aimed for something “popular”.

When you go into the fighting itself, it is kind of repetitive, despite having finished the game already, I did not go in 1 giant chunk of hours of play. I went in for the occasional 2/4 hours tops. I do feel this is a more casual game to play and I am really sure that if played with friends, this will be fun for the occasional level or even more.

But at the same time, the game is good for shorter playing sessions and my having finished it already, it also means there is not a gigantic amount of content in the game. Unlike the 2 RPGs, this one is just a handful of hours worth of play in the campaign. I would have liked more content, I mean really, what we got, it felt very short and predictable.

When I hear others call it repetitive, I do get that. The entire game is basically also just a sandbox-type fighter. Short levels followed by your regular updates and then repeat. It was all the same principle, but honestly, I did enjoy myself, probably more than most. I will say though that the game’s biggest downside is the length, it could have been longer.

 

 

In conclusion, South Park: Snow Day! is fun to play, yet so short and predictable, that I feel like it hurts from its own approach. I would have easily given it a 9 if it just had more of everything. Everything except useless NFTs, screw those.

8/10

Played on Xbox Series X