Preview: Omega Crafter

Welcome to our Preview-Review of Omega Crafter, an open-world survival craft game set in an underdeveloped game world. Why the preview review? It didn’t feel like a game I could review yet so that I won’t score it either. I played a beta build – so bear with me.

Omega Crafter

The official game page states that Omega Crafter is an open-world survival craft game set in an underdeveloped game world that is being attacked by a mysterious program. Adventure, build a city, challenge mighty enemies with Grammi – your programmable sidekick – and friends to complete the game’s development by the release date!

Fight and defeat various enemies!
Powerful monsters appear to be causing confusion and hindering the game’s development. Collect materials to craft powerful weapons and defeat these strong enemies! It looks like the Grammi will help, too!

 

 

Program your Grammi!
Grammi’s actions can be easily programmed, allowing them to help you with tasks such as mining, logging, moving materials, and crafting items. You can even program them to dance! What do you want to program the Grammi to do?

Build your city!
There are various resources to be found in this world, from stone and wood to mysterious materials that have never been seen before. Create your ideal city by automating the building process with your Grammi!

 

Explore!
There are multiple biomes in Omega Crafter where you can encounter different landscapes, monsters, materials, and hidden secrets. Adventure and explore this vast open world with the Grammi and your friends!

Play online with friends!
You can explore alone or invite your friends to adventure and fight together. Enjoy the endless possibilities of this vast, procedurally generated world!

 

My experience with Omega Crafter

So, what did I get as experience? It’s a shoddy build of a game that wasn’t meant to be played on a Steam deck. Sorry, devs, I don’t have a different option at the moment. The game relies heavily on the use of keyboard input to open certain menu items and perform certain actions. I tried doing so with an in-game keyboard (since I don’t have a Bluetooth keyboard) but couldn’t get past the first half-hour of gameplay. I ran around, punched some monsters, looked at some not-so-pretty UI, and decided to close the game. I believe it has potential and could be the next big thing for its genre, but not in this state or a Steam deck. Since I couldn’t play the game to its full potential, I will not score it as such and circle back to this one when it’s released.