Welcome to our review of Catty & Batty: The Spirit Guide, a puzzle game that is intended for couch coop but is fun in solo mode as well!
Cooperatively build a path to guide spirits home.
Catty & Batty: The Spirit Guide is a casual couch co-op puzzle game, inspired by Lemmings and Tower Defense! Play as Catty or Batty and build a path to guide spirits home.
Features:
● Campaign with 30 levels for 1-2 players (local co-op)
● Switch characters on-the-fly when playing solo
● Over 800 hand-drawn sprites
● Over 150 animations
● Over 100 new sounds
● Original soundtrack
● 6 color modes (white, sepia, gray, dark, inverted, gameboy)
● About 2 hours of gameplay
Catty & Batty: The Spirit Guide is a surprisingly fun game that is easy to learn and it has only 2 issues, one being that there are not enough levels to really find out how smart level design can be, I mean the levels given in this are really just cutesy and all, but hard, no sir, they are not. I never felt like I would not be able to finish a level within minutes after starting. That is a good thing for casual gamers but as a die hard lover of puzzle games, I was left hanging dry with this feeling that Catty & Batty: The Spirit Guide could have been so much more.
Basically, these sprites just randomly interact with walls and while one will go right, the other will go left. I used this principle against the game as sooner or later, they will all end up in the same spot, so I put my boxes where the sprites would be in line to exit the level, thus me finishing the level. Just a lot of waiting later, the second thing wrong with the game, there is no speedup option, and you are done.
Sure, the levels do have some sort of incremental difficulty, but never really too hard. I finished one of the earliest levels in under a minute, that being on my first try. But it is all fine, I just love how the dual action is available, both Catty & Batty can be used to place boxes and while this is clearly with the coop in mind, the control scheme is very easy and can be a prime example for many other games.
As I played this game in solo mode, I have to say that most of the time, I was just waiting to see how the sprites moved around the playing field. I really wanted that speedup option, but in the end, I doubt this is much of an issue in coop mode. I really think that the dual play option will be more a battle of either purposely undermining each others moves or finishing as quickly as possible. Personally, I just wish we had more levels, the lack of content may be a game-breaker?
In conclusion, Catty & Batty: The Spirit Guide may not look the part, but it is a fun game. I really wanted more content though. Despite looking like a game that needs a mouse, the controls are pretty spot on though.


