Welcome to our review of Furwind, a highly anticipated platformer out now on Nintendo Switch!
Furwind is a colorful, pixel art style, action-platformer game that evokes the challenging classics of the old days. Embark on this epic adventure in which a little fox will fight the ominous darkness that is invading its world. The old war between ancestors ended with the imprisonment of one of them. Darhûn, who was caged for eras, has been released from his captivity and is ready to take the dark and madness to the forest.
Furwind, a young inhabitant of Moontail, is not aware that soon will go to one of the biggest and most dangerous adventures of his life. If you like the classic platform games, colorful pixel art style, an OST that will immerse you and challenging adventures, Furwind is your game!!
Guide a little fox in his adventure to defeat the big evil forces that is devastating the Forest. Complete the different episodes, exploring levels full of life and color with a unique pixel art style.
Move yourself by the dangerous areas, filled with traps and risks which will challenge your skills. The ancestors have blessed you to reach the most inaccessible places, heal your wounds and fire up your enemies.
Furwind is a game of highs and lows, I will start off by saying it is a fun platformer with a variety of fun mechanics that will really keep you busy! Double jump your way around the place to finish the levels and eventually the worlds on the map.
It incorporates some very smart approach to the genre as it just does more than present obstacles that are perfectly placed, it blends it all together in 1 fluid set of levels. Each and every time again, sadly level backgrounds do resemble each other a little, but that is fine for me.
Same for the enemies, the variety is mostly made by changing colors and it is part of the underwhelming side of the game, next to the highs of great platforming, you get stuff like this. Some other weird design choices were made, like how in the beginning of the game, you see the 6 heart stripes, but you only can fill 3. There are a few examples I Can give here, but they would do unfair justice to how great this game really is.
Furwind was called the better version of Fox N Forests by some of my friends, but I disagree with that statement. Both are separate entities and have their own advantages compared to the other. Despite thinking Furwind is the better one too, I still think it is unfair to make such comparisons.
What I also found about Furwind, is that it really shines the deeper into it you get. At first, it may even come across as slightly boring, but it will soon introduce the “not so” optional tasks, the new attacks and so much more. The game is a strong contender for one of the better Indie games on the console, if it hadn’t been for some of the design choices, I would even put it in the higher echelon of the console, but sadly it sometimes falls short. I just can’t explain how some choices disappointed and others made it a contender for best indie platformer out there.
After a long deliberation really, I decided to go for a 7.5 score. While not reflecting the great platforming mechanics, it does also reflect all the lows I encountered while playing this game. Sure, that dash attack is fun, sure that store adds a positive influence but also the lack of enemies needs to be taken into account, a great game versus lack of variety is basically what it came down to.




