Welcome to our review of When Ski Lifts Go Wrong, a physics-based puzzle game that is all about safely getting your customers to the snow slopes.
It’s time to get carried away with the deliriously fun bloody physics-based construction puzzler packed full of creative challenges, sports, and bloody disasters! In When Ski Lifts Go Wrong, you start in the rolling foothills and journey up to the jagged and exposed peaks. Puzzle over carefully designed scenarios to help every passenger reach their destination.
Construct various facilities and infrastructures such as chairlifts, gondolas, jumps, bridges, and ramps to guide the riders across over 100 hazardous levels. Build increasingly impressive structures as you progress through the varied campaign using your materials wisely. Cutting corners will save money, but it may compromise passenger safety with hilarious bloody consequences!
Jump into the fabulous role of a mountain resort engineer and master the ropes physics; learn the stresses and strains that will impact all the different types of structures that you’ll build. Change between Build Mode and Simulation Mode whenever you want.
After the construction – enjoy some sports! From Winter to Summer activity, try snowboarding, skiing, motorbiking, peddling and more…Take control of your rider and feel the mountain air to give them an extra nudge towards their destination and claim that coveted Number One leaderboard spot.
Once you’ve mastered the slopes of When Ski Lifts Go Wrong, create your own in the easy-to-use level builder where your only limit is your imagination.
I usually tend to dislike these building games. A lot of them have bad controls or overly difficult controls, making them near impossible to enjoy, that is where When Ski Lifts Go Wrong went right. Pardon the pun. The tutorial is getting things right straight from the start. It tells you what you did wrong and how you just managed to kill the guy trying to ski down the slope.
The very first thing the game makes you do? Get a guy killed in the process of making a badly constructed ski lift. Not joking, this is how the game introduced itself and boy, I loved it. The longer you play this game, the easier the controls become and you really come to enjoy that grid layout the game has. It will allow you to better measure your controls and the overall build quality of your ski lift.
But keep in mind, these games usually have tons of extra things you need to keep in mind. The budget of the construction, materials used, the stress on the construction cannot exceed 100% and so much more. A lot of real-life physics have been implemented in this game and it looks and feels great.
On top of the environmental and physical characteristics, you also get to do some snowboarding along the way, which was fun too. When Ski Lifts Go Wrong brings a lot to the Switch and it was quite cool to see this game be featured on the previous Nintendo Nindies feature. After playing, I can see why this game has been so liked by a few of my friends and I am joining them in saying this is a fun game.
I generally do not play this genre very often. Either they are slow or tedious and well, why play those when a fun platformer or party game is awaiting you, right? Well, this is where When Ski Lifts Go Wrong shines. This game is fun, easy to learn but hard to master. The further down the game you get, the more intense these levels become and the fact that they even used the color coding for actual ski slopes to state how hard a level is… Priceless attention to detail really!
In conclusion, When Ski Lifts Go Wrong might be an odd duck out on the eShop. Physics-based puzzle games are not for everyone and especially when they incorporate building mechanics as close to reality as it did. When Ski Lifts Go Wrong was very fun to review and will surely be one of my favorite games for the upcoming weeks.




