Welcome to our review of Luigi’s Mansion, the port for 3DS is out now and we loved it!
Spooky-good ghost-hunting fun starring Luigi!
G-g-ghosts! Time to suck those suckers up because Luigi is back in the first portable version of this spooky classic. After winning a mansion in a contest he didn’t enter, he must beat its many bosses and puzzles. Follow a map on the touchscreen, shine a flashlight, blow fire, shoot water, stun ghosts, and trap them…before Mario is trapped forever! All this ghost-catching tomfoolery pays off! As you suck ‘em up with your Poltergust 3000, you could also rake in millions in hidden, in-game riches for our hard-luck hero.
Make sure to search every area using the Game Boy Horror’s map on your touchscreen and activate its Boo Radar to track down every Boo in the mansion or spot ghosts’ weak points. After beating and capturing boss ghosts, you can select their portraits from the gallery to best your own score intense rematches—a new feature in the Nintendo 3DS version!
Back in the days when the GameCube just hit the market, Luigi’s mansion came out and greeted us as a release game on GameCube. I can not lie about this, I loved the original and finished it around 4 times in my lifetime so far. It is most likely tied with Windwaker for my favorite Gamecube game and well, long story short, this game is awesome.
At the time, maneuvering a scaredy cat like Luigi was just so much fun, walk around all the rooms! Try to solve the mini puzzles and figure out how to attack the ghosts and be a real life Ghostbuster. Everything you did, had to be done with the controller in hand and well, as you all know, the 3DS and 2DS family have gyro controls. In this port, the one thing you will have to get used to, are the new controls. They are not hard or anything, just different from the GameCube.
When I started the game, Luigi still feels the exact same to me, though it is now a widescreen iteration of what was once a 4:3 ratio game. I loved the graphics and they feel like this is what the 3DS is capable of. Sure, we all want to see this game come to Nintendo Switch, but that is up to Nintendo to surprise us with.
I played the game with my PokeBall 2DS so I can only speak for that, but it felt great. It plays great, Luigi moves really well, the port is simply incredible. Like previously mentioned, the motion controls for moving your Poltergust 3000 are a little bit to get used to, but in general, it won’t take long to get the hang of it. You can always reset your point of view anyway.
Storywise, Luigi’s Mansion is still the same old yet very good story. Despite being a shorter game, it will provide some serious bang for the buck. You walk around the house and follow the instructions and solve the small puzzles in order to beat the evil ghosts which will lead you further down the evil mansion you just won in a contest.
What I really enjoy, the thrill of the hunt. While it is a spooky game, it is more like a light spooky experience, nothing jump scarey but just plain old fun. Making it incredibly accessible for players of all ages. I would go as far as even say that even 12 years old would enjoy this adventure game.
Their biggest battle with the game, which is in my humble opinion an advantage, is figuring out how to beat certain ghosts. I really think it is the upside to this game, it will challenge their thinking and let’s not forget this is a great story too.
Also to mention, there is a 2 player mode now, if you both own the game, you can team up and take on the evil ghosts as a team! It is just so much fun!
In conclusion, Luigi’s Mansion is one of the best old skool games out there in my personal opinion and it aged well. It still plays well and I love playing it as much as before.



