Welcome to our second article dedicated to the Gods Will Fall game, this time we played it on Google Stadia and we encountered a rather unusual gameplay issue and we explain how we fixed it.
Thanks to the lovely people at Deep Silver, we were also able to try this game on Google Stadia after playing it before already. The experience was a rocky one, but an unexpected culprit was to blame. When I found the source of the bandwidth issues, the game ran about as smooth as can be. Well, the game itself is tough as nails, but you know what I mean, the way Stadia performed.
So let us start with the beginning, we are talking prime time gaming, Saturday evening at 8 pm during the pandemic in a country that has an evening clock and is considered to be in a strict lockdown with no bars or restaurants open. At the time of the week, mostly everything is closed and let’s say the expected 99% of people are at home.
When I started the game, I was getting some very strong lag, even getting notices that the game would be stopped due to connection deficiencies. So I went into my speed test page to find out my bandwidth was only near 30 megabytes down and around 10 up. Surprisingly low as I had been playing Fortnite around half an hour earlier and that was without any issues. So I took the usual steps in assuring bandwidth was not being hogged up elsewhere. Aside from a single YouTube page that was open in the house, I was watching some Pool from the 2019 Mosconi cup, there were no issues or hogs.
At least not that I knew of at the time, a second speed test after I shut down the YouTub clip still showed bad speeds and I took the next step, I went into my app for the Deco wifi I have at home, to see if something was taking up bandwidth in the background or not, which there happened to be, my PlayStation 5 was performing updates despite my settings Saying differently. I was not supposed to have automated updates, so I am going to be contacting Sony to ask about this…
Once I physically took out the power cable of the PlayStation 5, my speeds went back to the usual 80/20 and suddenly the game started working properly again. Now it should be said this is not a 4K game on Stadia but a regular 1080p one, which clearly shows in the smoothness of the gameplay. Aside from maybe a few dropped frames here and there, there were absolutely no issues with the gameplay.
In regards to the game, I follow our original score of 8 out of 10, tough as nails, but each character has its advantages and downsides. The faster ones get clobbered by overpowered ones and those same overpowered ones are usually useless against long-range fighters and so on. The depth is something I loved a lot, even though I think the learning curve might be too steep for some of us.
I recorded some live footage of my very first time playing this game, so you will see me struggling with some mechanics at first, but it should give you a perfect view of what to expect in Gods will Fall, a game I do recommend if you are in for a challenge. If you are a wuss that likes easy games, stay far away from this one!
In conclusion, this gameplay actually exposed one of the vulnerabilities of Google Stadia in how you are too reliant on a decent bandwidth and sudden or hidden download hogs like updates, … can really ruin your experience, all while the system itself is rarely really glitching on NON-4K games. It kind of makes me wonder if the service is going to work properly on a non-Stadia Pro account, so I already canceled my subscription to find out after it expires.
In case you want to read our original review of the game, the following link will hook you up with all the needed information.
