Review: Atelier Resleriana: The Red Alchemist & The White Guardian

The second Atelier release in a single year aims to bring the series back to basics. But is Atelier Resleriana: The Red Alchemist & the White Guardian the return longtime fans wanted, or just more of the same in a prettier package? As someone stepping into the Atelier world for the first time, I found it to be a charming, accessible entry point — albeit one that occasionally gets lost in its own layers of dialogue and menu depth.

A Tale of Two Alchemists

Atelier Resleriana: The Red Alchemist & the White Guardian follows dual protagonists Rias and Slade as they return to their long-abandoned hometown of Hallfein. A once-bustling mining hub now shrouded in mystery and silence. Their motivations are personal, but their paths converge in a narrative that leans heavily on memory, restoration, and, of course, alchemy.

To the game’s credit, both leads bring something memorable to the table. Rias’ bubbly curiosity and Slade’s quiet resolve play off one another well, and their interactions are layered enough to make them feel more than just tropes. The supporting cast, including guest appearances from beloved Atelier characters, adds further flavour without overwhelming the central duo’s arc.

That said, the storytelling can be… a lot. Dialogue scenes stretch long, often arriving just when you’re expecting to jump back into exploration or synthesis. For genre veterans, this steady stream of exposition is familiar territory. But from a newcomer’s perspective, the pacing takes a hit. When you think it’s time to engage, another block of text pops up. While the writing itself is serviceable and occasionally heartfelt, the gameplay’s flow suffers from its stop-start rhythm.

Systems on Systems

For a series known for its interconnected systems, Atelier Resleriana does a solid job easing players into its gameplay loop. Synthesis, exploration, combat, and shop management form the core of the experience, and while each layer adds complexity, I never felt overwhelmed. In fact, I probably could’ve done without some of the more overbearing tutorials. The game assumes little, which is great for newcomers, but seasoned players might wish they could skip the handholding.

The synthesis system is where much of the depth lies. Combining ingredients via the Gift Colour system allows you to create everything from stat-boosting bombs to shop-sellable trinkets. There’s a flow to it that’s satisfying once you understand how different traits interact and how recipe morphing opens up new possibilities. The addition of special catalysts and morphing ingredients adds nuance, but again, it’s not as daunting as it initially seems.

Combat, too, offers more than you might expect. With six-character parties and a timeline-based turn system, fights require more than brute force. Multi-Actions, Unite attacks, and the Item Mix system add strategic flair, though battles can drag a little — especially early on when your toolkit is still limited. If you’re used to flashier, more immediate turn-based systems, this might feel a bit slow, but there’s depth if you stick with it.

Townbuilding

One of the more unique aspects of Atelier Resleriana: The Red Alchemist & the White Guardian is its town-building component. Through a mix of shop management and district investments, you help restore Hallfein to its former glory. Selling synthesised items in Rias’ inherited shop, the whimsically named Mistletoe Miscellaneous, contributes to this growth, and seeing the town slowly fill with life offers a nice visual feedback loop.

Exploration, both in the Lantarna region and within the ever-shifting Dimensional Paths, feels light but rewarding. Switching between Rias and Slade mid-exploration to access different traversal options (think whip swings or breaking barriers) adds some light puzzle-solving to the mix, though environments themselves are pretty straightforward. Dimensional Paths add some replayability through randomised layouts and higher difficulties, but they’re more about ingredient farming than exploration thrills.

Visually, what you expect

Visually, Atelier Resleriana is easy on the eyes. Its art direction leans into the series’ pastel-soft charm, with character models that feel expressive and polished. The environments are clean, occasionally beautiful, and the UI design is slick across the board. On PS5, the game ran without a hitch, load times were quick, menus snappy, and performance was solid throughout.

The audio, meanwhile, leans hard into dreamy JRPG territory. The soundtrack offers plenty of airy, whimsical melodies that match the game’s tone, while the Japanese voice acting adds authenticity for fans of the genre. Paired with clean English subtitles, it creates a vibe that’s unmistakably Atelier.

Conclusion

As someone who doesn’t usually gravitate toward cosy, menu-heavy JRPGs, I walked into Atelier Resleriana: The Red Alchemist & the White Guardian with few expectations. What I found was a well-structured, visually charming game that understands its identity and sticks to it. Its pacing issues, verbose storytelling, and occasionally sluggish systems are notable, especially for those not already sold on the formula, but they’re balanced by thoughtful design, accessible mechanics, and a clear love for the genre. There’s more than enough alchemical charm to make it worth a visit.

7.5/10

Tested on Playstation 5