Hands-on: Abyssus

From the moment you start the demo, Abyssus makes one thing crystal clear: this isn’t your average shooter. It plunges you directly into tight, combat-heavy rooms filled with hostile, mutated creatures, underground ruins, and the frantic pulse of an old-school arena shooter. Think Quake II or Unreal Tournament, but with a roguelite twist.

The controls feel razor-sharp. You’re dashing, double-jumping, and weaving between enemy fire, all while managing two firing modes: a rapid, ammo-based primary shot and a powerful, heat-sensitive secondary blast. That push-pull between aggression and resource management keeps every firefight tense and engaging.

Early in the run, you encounter Blessings and Charms, randomized upgrades that drastically shape your build. Choose a Fire aspect blessing, and your shots light enemies ablaze; go Lightning, and you electro-shock crowds. Stack them on a single aspect for devastating power. Each run morphs into a brand new puzzle of synergy and survival.

 

 

Enemies often come in waves, sometimes with trap-style objectives “clear the room without taking damage” challenges add a neat layer of tension. Success nets you gold and keys to chests, which might bear weapons, mods, or currency. Health resupplies are rare, so every syringe-activated heal feels earned, not handed out.

Weapon variety is solid: rifles, revolvers, shotguns are in play, and each can be modded on the fly in the lobby before launching your run. A highlight: the Tesla Gun, which delivers brutal area damage to clustered foes. Mixing elemental mods and your equipped Blessings builds a satisfying sense of progression.

Boss encounters punctuate the exploration, with mid-level bosses offering tough warm-ups and multi-phase final bosses delivering real stakes. These fights demand fast reflexes as much as pattern awareness—nothing feels arbitrary or filler, everything is earned.

Co-op is built in, and while I played solo, the design clearly leans into up to four-player teamwork. Between runs, you gather in the lobby to customize gear, tweak appearances, and prep your squad. The synergy potential; coordinating Blessings, crowd control, elemental builds makes me eager to test full multiplayer.

 

 

Aesthetically, Abyssus nails it: moody cavern-ruin art, dynamic particle effects, rusty brinepunk machinery, and dramatic lighting give each level a claustrophobic, submerged vibe. The audio, full of metallic clangs and echoing ambiance, adds weight to every encounter.

Abyssus takes the raw thrill of classic arena shooters, fuses it with roguelite unpredictability and co-op depth, and delivers it with polished precision. The core gameplay loop: run, fight, earn, and die; is addictive and encourages exploration of synergies. Performance is tight, visuals are atmospheric, and the customization systems add meaningful layers. Even in its demo form, it’s clear this one wants to be a staple for fast, strategic, gear-driven FPS action. If you crave a game that’s punishing yet fair, strategic yet visceral, and endlessly replayable Abyssus looks like a deep dive worth taking.