Welcome to our review of Bright Memory: Infinite, a game that is both brilliant and disastrous at the same time.
In the year 2036, a strange phenomenon for which scientists can find no explanation has occurred in the skies around the world. The Supernatural Science Research Organization (SRO) has sent agents out to various regions to investigate this phenomenon. It is soon discovered that these strange occurrences are connected to an archaic mystery – an as-of-yet unknown history of two worlds, about to come to light…
Bright Memory: Infinite combines the FPS and action genres to deliver a high-octane experience. Mix and match available skills and abilities to unleash magnificent combos on your enemies. Your trusted sword allows you to slash through crowds of enemies and even repel their gunfire. The guns you come across in-game can be customized with a variety of ammunition. Choose between incendiary bombs, sticky grenades, homing missiles, and more to suit your situation.
Created by FYQD-Studio, Bright Memory: Infinite is the sequel to the popular Bright Memory. However, the sequel features an all-new world, along with a newly created improved battle system and level design.
Developer Comment: For Bright Memory: Infinite, I wanted to focus on adding content to give players a more satisfying experience. As a result, development took three times as long as Bright Memory. This process allowed me to learn how to create a strong game while dealing with time and financial constraints. I spent a lot of time thinking of ways to maximize whatever technology and resources available to me in order to deliver an unforgettable experience through the game. As such, Bright Memory: Infinite represents the culmination of FYQD Studio’s growth. Finally, I would like to express my gratitude to all my global partners and those who have provided technical support to me.
Bright Memory: Infinite might be the toughest game I ever reviewed. The game is both gorgeous and amazing but those game-breaking bugs are beyond normal and well, after playing the “Surrounded” level 4 times in a row despite finishing it, the achievements obtained and all, it just made me think.
How do you rate a game that kept breaking but also kept dragging you in? I decided to go for a 3 part review, you already got the gist on the negative, those bugs are annoying as heck, I finished the boss of the level, got the achievement and it restarted the same level, more than once. In the end, I even managed to beat the boss without getting hit myself.
And that is part 2, the game really teaches you to play with all its mechanics. From enemies in hiding that require your best sniping skills to enemies that are most vulnerable to physical attacks. The game has it all and when you finally get the hang of switching bullets in the middle of a fight, then you are becoming a true monster.
Part 3, I saved the best for last, the game looks better than just fine, it is incredibly pretty and most importantly, it was not a distraction, you are always given ample time to really admire the views, heck, I took several pics to show to my friends in the middle of a play session. It’s been a while since I was this impressed by any graphics and just imagining that this is basically a 1 person team…. Impressive is the word.
In conclusion, Bright Memory: Infinite would easily get a 9 out of 10 if it had not been for the bugs. Game mechanics and graphics still make me give it a high score though…
 
                            
