Welcome to our review of Metro: Last Light Redux, the second Metro game out now on Nintendo Switch, does it play as well as the first game? Read our review to find out.
It is the year 2034. Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside – and within. Mutants stalk the catacombs beneath the desolate surface, and hunt amidst the poisoned skies above.
But rather than stand united, the station-cities of the Metro are locked in a struggle for the ultimate power, a doomsday device from the military vaults of D6. A civil war is stirring that could wipe humanity from the face of the earth forever. As Artyom, burdened by guilt but driven by hope, you hold the key to our survival – the last light in our darkest hour…
Metro: Last Light Redux is the definitive version of the critically acclaimed ‘Metro: Last Light’, available on Nintendo Switch™ for the first time. Newcomers will get the chance to experience one of the finest story-driven shooters of all time; an epic adventure combining gripping survival horror, exploration and tactical combat and stealth.
Metro: Last Light Redux is much like the first game a very special game with a deep story. While this story might be a little too much for some, I love them. What I do not love, the ammo management, I rather disliked it in the first game and it really got me riling a few times when you happen to miss a few shots. More like the first game, you really need your A game going or you will restart at the previous checkpoint a lot.
Unlike the 2033 game, the loading times were a lot less annoying and that was a pleasant surprise. I genuinely disliked those and despite not taking off points in my review for it, it is still my primary complaint about the 2033 game. Last Light did not have this issue and aside from the seemingly darker atmosphere, I do not think there were any real downsides to this game except maybe the accessibility?
What I mean by that, the game is on the harder side of the spectrum and this is where my previous comment about ammo management comes in. I wonder how some gamers actually finish this game on the hardest modes. While I do not claim to be a great First Person Shooter gamer, I do pull my weight yet I still play the Metro games at the easiest setting. Even when getting used to the game mechanics and getting quite skilled at the handgun with sound dampener, I still missed some shots and there are few medkits around.
While not all is bad obviously, Metro are some of the better games in the genre after all, I just want to say this. Stick in there. The rewards for getting a successful entry into a new area of being finally able to take out those enemies in their stronghold, it is more than satisfying even.
On a small side note, I would like to confirm that Last Light also played better on TV due to the bigger screen, as much as I enjoy the portability, this game is meant to be played full screen.
In conclusion, Metro Last light redux is another great addition to the already massive library on Nintendo Switch and it once again proves that games can be ported without sacrificing quality. A great game, a great port and some mighty grand dificulties to beat the game on hard mode!