Welcome to our review of Cook, Serve, Delicious 2!! The most complicated, and intense restaurant simulator I have ever played – And I have had my share.
Welcome to SherriSoda Tower – where you take the elevator up, to open Cook, Serve, Delicious. It’s the restaurant, I assume you build up in CSD 1, which makes its return in CSD 2. But, just when you want to enter your restaurant a swarm of police surrounds SherriSoda Tower. It seems the SherriSoda head executives were secretly stealing funds from the company. And to make matters worse… they were incurring a staggering amount of debt, draining the accounts of the tower and several of the businesses inside of it, including CSD.

Just like that, the tower was closed and put up for federal auction, including everything inside of it. It was all over… the Cook, Serve, Delicious! the restaurant was no more. But hey, it wouldn’t be a game, if there was no way to rebuild everything. And so you scrounged up all of your personal savings and bought a space inside the Teragon Supertower. It’s here that you will start a brand new Cook, Serve, Delicious! restaurant, build it back to its former glory and rebuild your legacy as the best chef in the world.

Cook-paign
Cook, Serve, Delicious 2 comes with a hefty 60+ hour campaign mode in which you build your restaurant from a fast-food joint into a multi-platinum star (Michelin star equivalent) restaurant. If you just want to cook, that’s also possible. Why not try the Chef for hire mode (the one I personally really enjoyed). Take a job at one of the small restaurants, inhabiting the building and try a hand at their menu. Most of the restaurants are a play on words of real-life restaurants, so spot them all. This mode brings a total of 400 levels, across 33 restaurants, but can become a little repetitive if you play all the missions for each restaurant.

Master Chef – Switch edition
The feature Cook, Serve, Delicious became famous with is, the one that lets everything over to your control. Do you want to become a McDonalds x KFC combination, with a twist of Steakhouse? Go ahead and start up the Management mode, in which you can decorate your restaurant however you want, with food that YOU pick. I really like the creative freedom the game offers, but it comes with a hefty price.
The game offers a total of 200+ foods, sides, drinks and desserts – with each corresponding to a button on your Nintendo Switch (to prepare). By the time you figured it out for mission 1 to 5 – they game decides to throw into a new side dish and mess up the button scheme. It really demands dedication and fast fingers to work your way around the menus in-game. The best way to describe Cook, Serve, Delicious is probably – a simple concept, but deeply maximized and hard to master.
Cookclusion
To conclude: Cook, Serve, Delicious looks good, plays solidly and smoothly and does what it promises. It brings a very complex and deep restaurant simulator in which everyone can do what they like. So, are you picking up the spatula to become the best fry cook ever? Or are you going to take a bite of sushi, mixed with Salt Bae style meat grilling? The possibilities are endless.

